the meanderings of Sonic Artist Jesse Allison

January 21, 2017

For this year's Global Game Jam I prepared a presentation and some materials for getting rolling with Audio in game design.

At some point I may put up all the topics we covered; various types of sound in games, themes, environmental and spatial considerations, and licensing issues. For now, here are some of the resources I pulled together. I hope you find them...

July 27, 2016

If you haven’t heard about Machine Learning and Deep Learning yet, it is a technology that is going to be a significant factor in the way humans interact with computers for decades to come. If you are an experimental artist, you should consider being exposed to the fundamentals of these tools to see how it might affect your own practice or afford new ones.

If you are interested...

January 08, 2016

I've been using Flipboard to share things of interest in the experimental/interactive art realms. If you're interested, check it out.

View my Flipboard Magazine.

March 30, 2015


THE MOON is a slow fly-over of a 3D model of the moon synthesized from Lunar Reconnaissance Orbiter data. It is rendered by Panoptic ( created by Robert Kooima, with a soundtrack composed by Jesse Allison. Kooima and Allison are members of the faculty of Louisiana State University and members of the Cultural Computing focus area at the LSU Center for...

July 15, 2014

Thanks to Peter Kirn and Create Digital Music for the great article this last week. It feels very good to get this work out into the world.

July 02, 2014

NIME 2014 has been an awesome place to explore new musical interfaces. There have been an incredible number of inspiring performances and projects so far -- and there's one day to go!

Our presentation today on NexusUI went wonderfully. Will Conlin and I had a blast, and all the hard work Ben Taylor put into the project over the past year really came across well -- Kudos! If...

May 21, 2014

December 23, 2013


Right off the River The Advocate put up a nice story about the "Right Here, Now" LSU Faculty exhibit and Humming Mississippi.

My favorite quote, "All of which come together to allow the Mississippi to compose its own song, to tell its own story."

You can check out more about the project...

November 11, 2013


Digital Artist Derick Ostrenko and I have been collaborating for the last few months on a scientific data sonification/visualization/fabrication dealing with the Mississippi River. It is now complete and installed at the LSU Museum of Art and will be part of the LSU Faculty Show, "Right Here, Now" opening Thursday November 14th at 6pm on the 5th floor of the Shaw Center, continuing through...

May 15, 2013


I recently became aware of the twitter phenomenon linked to a minor earthquake on the East coast in 2011. Apparently people who felt it around the Washington, D.C. area tweeted about the earthquake. This tweet was read by folks in New York who felt the earthquake up to 30 seconds later.

In 2009 I had a similar...

May 06, 2013


The TEDxLSU talk is out in the world! Many thanks to all at LSU who worked to make this happen.

The basic premise of the talk is that we live in an acoustic environment - our acoustic ecology, and that we don't...

April 19, 2013


"Music is the fourth great material want, first food, then clothes, then shelter, then music." - Christian Nestell Bovee

I recently came across a blog post on the IBM Interactive web page.  The gist was that  people are moving towards wanting meaning and that toy...

March 31, 2013


Ok, so it's been an entire year since my last post and I have a few things to mention. The first is that work goes in cycles where I learn new techniques, think about how they might be used, experiment, tuck my head in and develop hard-core, create works and make things happen. Then every once in a while, I pop my head up, take a breath, look around and reflect on what has been done, how...

March 18, 2012

After the performance of Perception last weekend (yes, I'll be getting footage up as soon as I can!) Cody Holden from DIG Magazine tracked me down for an interview about what went into the performance.

February 01, 2012

A trailer for Social Structure taken from the performance at the Pixilerations festival this past fall. We'll be showing the installation at SEAMUS next week in Wisconsin. If you're around, come check it...

September 23, 2011

Pixileration Festival just posted the video of our performance of Social Structure in September! Looks great - Thanks to Mark Cetilia for putting this together.

If you haven't seen it yet, this is a sonic installation by myself, Nick Hwang, and Michael Straus. ...

May 27, 2011

NIME 2011 in Oslo, Norway was an excellent experience. Below is the presentation I made to go along with the workshop. It works through the basics of creating a UI object in canvas and setting up an AJAX request. Then creating a Ruby on Rails application to serve an interface to anyone with a browser, receive incoming UI changes, and pass them along to an audio application via OSC. ...

March 23, 2011

I was able to collect a few thoughts today for a presentation to the Faculty Forum at St. Alban's Episcopal Chapel. I've been doing a lot of thinking about the state of art and artists in the church, and how electronic art - interactive art in particular - could play a larger role in the way we experience God, spirituality, and worship.

So, peeling back the title of my talk, there...

March 22, 2011

I participated in judging submissions for a wonderful digital media festival held at LSU this year. As well run as the festival was, I was a little taken aback by the lack of support for the type of digital media that I engage in. I'm beginning to think that it's time to stop saying that what I do is "innovative" and "experimental" and start portraying it as a fairly well trodden approach...

November 28, 2010

Alright, so I just presented my latest and greatest research at a paper session at SEAMUS2011 in Miami. Things went very well, but I presented all of the nitty gritty details and technical points about what I was doing. At NIME or even ICMC, the audience would have taken that and ran with the possibilities. Unfortunately, I think I may have made the wrong presentation here at SEAMUS, and...

October 29, 2010

Electric LaTex was hosted at Tulane this year. All the concerts went beautifully, so many props to the Tulane Team - Tae Hong Park and David Hyman especially.

LSU had a strong showing with 6 pieces across the 3 concerts. Two Tape works - Nick Hwang's Pop Reference and Yemin Oh's Dropping adorned the first concert with acousmatically interpreted disfunctional...

October 18, 2010

You're invited to LSU's Cinema for the Ears concert is tonight at 7:30 PM, Manship Theatre, at the Shaw Center for the Arts in downtown Baton Rouge. We will perform experimental music and sonic art by Appleton, Applebaum, Smalley, Beck, Allison, Albert, Bolte, Park and Knoll on our internationally renowned 27-channel audio sound theatre. The system's capabilities far exceed typical movie...
October 15, 2010

Presentation on October 15th at the College of Music and Dramatic Arts.

October 15, 1-2 @ MDA 247

"Extensions of the Possible - Exploring the Improbable: Recent Work in Interactive Computer Music"
Dr. Jesse Allison


Sonic Art is undergoing significant changes as electronic artists are finding new ways to approach the creation and...

October 06, 2010

One thing that moving the audio interface into the web application space affords is the distribution of performance and/or compositional tasks. When you think of developing an electronic instrument, you go through the process of envisioning 3 parts of the resulting instrument: what it will sound like - the audio processor, what effect the user will have on the audio process - the...

October 06, 2010

So I've got this idea that using a web service we can distribute the controls for an audio instrument to many performers. In fact it could go to thousands of performers across the entire world.

Of course, the closer the performer is to the server, the more responsive the instrument will be. However, by distributing appropriate controls over sound, the performers could have an...

September 26, 2010

Here it is. The first entry of the Max Cast - a video cast of MaxMSP, sensors, microcontrollers, and various techniques for making intermedia art. I envision this to be a way to share techniques and ideas about sonic and interactive computer art. Each cast will take on a specific topic and address it from one vantage point in a concise and ultimately useful fashion. If you learn something...